Indie Game Awards Rescinds Top Honors from Clair Obscur: Expedition 33 Over AI Textures
In a dramatic turn of events that has sent ripples through the independent game development scene, Clair Obscur: Expedition 33 has been stripped of its prestigious "Game of the Year" and "Debut Game" accolades from the Indie Game Awards. The decision, announced just two days after the initial ceremony, stemmed from the game's use of generative artificial intelligence, a detail that organizers claim was misrepresented during the submission process.
A Discrepancy Uncovered
The Indie Game Awards committee stated plainly that Sandfall Interactive, the studio behind Expedition 33, had declared no generative AI was employed in the game's development during their submission. However, upon the game's release, it became evident that AI-generated textures were indeed present. This revelation was enough to trigger an immediate disqualification. Curiously, these AI-generated assets were not part of the final, polished experience. The developers had, in fact, replaced them with a patch within five days of release, a swift action taken after player and journalist feedback flagged the issue.
The Nature of Placeholder Art
Sandfall Interactive had been transparent about the limited use of generative AI during the development phase. Their intention was always to feature artwork meticulously crafted by human artists in the final release. The AI-generated textures that caused the controversy were essentially placeholders – "dummy assets" designed to indicate where specific graphical elements should be placed. It appears the studio might have believed that these temporary assets, removed so early in the game's lifecycle and intended only as developmental aids, wouldn't be considered a violation. Nevertheless, the Indie Game Awards maintained that their mere inclusion in the final version of the game, even as remnants, constituted a breach of their competition rules.
Awards Reallocated, Controversy Lingers


Following the disqualification, the Indie Game Awards swiftly reallocated the forfeited awards. The "Debut Game" award was bestowed upon Sorry We’re Closed, while Blue Prince claimed the coveted "Game of the Year" title. The developers' acceptance speeches are slated for publication in early 2026. This specific decision by the Indie Game Awards, however, does not reflect the broader reception of Clair Obscur: Expedition 33. At The Game Awards 2025, the title was a significant winner, securing "Game of the Year," "Best Debut Indie Game," and several other honors, showcasing a stark contrast in how different awarding bodies perceive the studio's creative choices.
The Indie vs. AAA Debate
The status of Clair Obscur: Expedition 33 as an "indie" game has been a point of discussion on social media. While Sandfall Interactive informed The New York Times that the project's budget was under $10 million and that it featured celebrity voice actors, this figure, though modest compared to AAA blockbusters that often cost hundreds of millions, is still substantial within the indie sphere. The controversy highlights the evolving landscape of game development and the increasing scrutiny on the integration of AI technologies, even in their most nascent forms.
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