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Rockstar Games slammed for alleged union busting just months before GTA 6 launch

Rockstar Games slammed for alleged union busting just months before GTA 6 launch
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Rockstar Games Faces Backlash Over Alleged Union Busting Amidst GTA 6 Hype

The gaming giant behind the iconic Grand Theft Auto franchise, Rockstar Games, is currently navigating a storm of criticism following allegations of severe union-busting tactics. Reports surfaced that between 30 and 40 employees were dismissed from Rockstar's UK and Canadian offices on October 30th, just months before the highly anticipated launch of Grand Theft Auto 6.

Union Accuses Rockstar of "Most Ruthless" Suppression

The Independent Workers' Union of Great Britain (IWGB) has vehemently condemned Rockstar's actions, labelling them as a "most ruthless act of union suppression in the history of the UK games industry." According to the IWGB, the laid-off staff were members of a private Discord chat dedicated to union organizing. Some were already unionized, while others were in the process of forming a collective.

"Yesterday Rockstar Games unjustly fired over 30 employees for union organizing. We will not back down and will fight for the reinstatement of every member," the organization declared in a statement on Bluesky.

Alex Marshall, head of the IWGB, further criticized Rockstar's conduct in comments to Bloomberg, suggesting it displayed a flagrant disregard for both legal obligations and the very individuals who contribute to the company's multi-billion dollar profits. He described the studio's behaviour as an "insult to fans and the entire global industry."

Take-Two Denies Allegations, Cites Misconduct

In stark contrast, Rockstar's parent company, Take-Two Interactive, has categorically denied any union-busting motivations. A spokesperson for Take-Two, Alan Lewis, stated that the dismissals were exclusively due to "gross violations of company policy." He emphasized the company's commitment to fostering a positive and developmental work environment, built on teamwork, professionalism, and collegiality.

"Rockstar Games terminated a small number of individuals solely for gross misconduct," Lewis told PC Gamer. "We fully support the studio's position." Take-Two declined to provide specific details regarding the exact number of employees affected or the precise nature of the alleged misconduct.

A Shadow Over GTA 6's Imminent Arrival

While the loss of a few dozen employees might seem minor in the grand scheme of the 10,000-strong workforce reportedly laboring on GTA 6, the timing and alleged circumstances cast a dark shadow over the studio. Rockstar already carries a reputation for demanding crunch periods, characterized by excessive overtime during game development. Despite recent efforts to improve working conditions, the immense pressure leading up to GTA 6's release in approximately seven months looms large.

The game, already being hailed as the first "AAAAA-title," is slated for an initial release on consoles, with a PC version yet to be officially confirmed. This controversy raises pertinent questions about the ethical landscape of AAA game development and the balance between immense commercial success and employee welfare.

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Post is written using materials from / pcgamer /

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