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Trademark filings and TGA installation strongly suggest a new Divinity game is on the horizon

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Trademark filings and TGA installation strongly suggest a new Divinity game is on the horizon
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Whispers from the Desert: Trademark Hints Point to a New Divinity Game at The Game Awards

The enigmatic desert installation unveiled by The Game Awards host Geoff Keighley, initially sparking widespread speculation among gamers, is increasingly pointing towards a brand-new installment in Larian Studios' beloved Divinity RPG series. While early theories buzzed about potential reveals from franchises like Elder Scrolls, Diablo, or even Resident Evil, the recent registration of new trademarks in Europe has dramatically narrowed the focus. One of the newly filed logos bears an uncanny resemblance to the symbol seen on Keighley's installation, making a mere coincidence highly improbable.

Trademark filings and TGA installation strongly suggest a new Divinity game is on the horizon

Though the applicant for these trademarks remains officially undisclosed, the character identifiers strongly link them to the Divinity franchise, a cornerstone of Larian Studios' RPG legacy. Industry analysts, as reported by MP1st, suggest that these new logos echo the established aesthetic of previous Divinity titles while introducing a subtly altered typeface. This evolution in design strongly implies not a simple re-release or remaster, but a genuinely new entry in the saga.

Unpacking the Clues: Logos, Lore, and Larian's Legacy

Trademark filings and TGA installation strongly suggest a new Divinity game is on the horizon

The connection between these freshly registered logos and the desert stele is quite compelling, though the initial premise of a new chapter might feel somewhat ambitious. What further fuels the excitement is the discovery of a third, less immediately obvious symbol within the trademark applications. This symbol appears to represent one of the distinct abilities found within the Divinity games. While its inclusion as a standalone logo might seem peculiar, its strong visual echo within the series undeniably reinforces the Divinity connection.

Trademark filings and TGA installation strongly suggest a new Divinity game is on the horizon

Adding another layer to this unfolding narrative, an update from the source indicates that a director from Larian's publishing arm has clarified that there are no immediate plans for Divinity: Original Sin 3. This statement, however, doesn't extinguish the flames of anticipation. The Original Sin games, while critically acclaimed, represent a specific branch of the Divinity universe – essentially prequels that paved the way for the larger narrative. A future installment could very well diverge significantly from these direct predecessors, offering a fresh, perhaps even revolutionary, take on the franchise.

Larian's Creative Canvas: A History of Evolution

Larian Studios has a rich history of creative experimentation, unafraid to explore different game formats and perspectives. They've delivered experiences ranging from classic isometric views to immersive third-person perspectives. This demonstrated willingness to innovate suggests that any future Divinity title could push boundaries in unforeseen ways. The studio's journey since the immense success of Baldur's Gate 3 has been keenly watched, with many fans eagerly awaiting their next grand project.

There aren’t currently any plans for a new Divinity Original Sin 3 game but once we are ready to show what we’ve been working on we will 🙏 — Very AFK (@Cromwelp) December 9, 2025

Larian CEO Swen Vincke himself has previously hinted that their next endeavor would be set within the Divinity universe, acknowledging that it would require substantial time and development. His remarks in October 2024, suggesting a five-year window before returning to the awards stage with a new triumph, have led many to speculate about a potential 2029 launch for whatever Larian is meticulously crafting. For long-time fans, including this writer who has cherished the Divinity series since its inception (barring Dragon Commander, with apologies), the prospect of a new narrative within this rich world is met with immense enthusiasm. The development of Baldur's Gate 3, while a monumental achievement, did create a bittersweet anticipation for a new Divinity installment, but the passage of time has certainly tempered that wait.

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